MHPB PKR files

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Samarasz
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MHPB PKR files

Postby Samarasz » Wed Jul 21, 2010 8:35 pm

Hey

can somebody help me with unpacking these cause i don't know how

Sam
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Re: MHPB PKR files

Postby Eraser » Thu Jul 22, 2010 7:30 am

Yes, the pkr editor should work on the game because it's based on thps2 engine (or thps2 is based on MHPB engine).
Samarasz
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Re: MHPB PKR files

Postby Samarasz » Thu Jul 22, 2010 6:17 pm

ok thanks i will try
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Re: MHPB PKR files

Postby Samarasz » Thu Jul 22, 2010 6:24 pm

it didn't work all i get is this

Image
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Re: MHPB PKR files

Postby Eraser » Thu Jul 22, 2010 7:02 pm

Try other pkr unpakers. By the way it worked, but you can't read what is what so it would be really hard to change something.
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Re: MHPB PKR files

Postby Samarasz » Thu Jul 22, 2010 8:53 pm

can't unpack anything too it says something in german when i try

i translated it and it says that i didn't choose any data

the folders won't open too
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Re: MHPB PKR files

Postby Samarasz » Fri Jul 23, 2010 11:57 am

Is there a source code of this program?
maybe i can try to make it work for the Matt hoffman pro bmx game.
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Re: MHPB PKR files

Postby Samarasz » Fri Jul 23, 2010 8:51 pm

i do vb and i made a good tool with it

http://thps-mods.com/forum/viewtopic.php?f=3&t=493

you can convert a thps song with it
you should check it out its easy too

but anyway how do i build my own then?
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Re: MHPB PKR files

Postby Samarasz » Sun Jul 25, 2010 1:52 pm

No, i don't get it is there an tut on youtube or forum where i can find out how to do it?

thanks for your reply anyways it really clears some things up for me
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Re: MHPB PKR files

Postby Samarasz » Sun Jul 25, 2010 4:54 pm

i found some intresting stuff here

http://www.darklock.com/thps/pklayout.html

it cleared some thing up for me

plus that i saw something about the structure of the pkr file

The existing process is the same as it's always been: manually compress the proper files into a ZIP file, naming them according to the internal structure of the PKR file


but i dont now how to create something like that in vb so thats shitty

but anyways thanks for your help
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Re: MHPB PKR files

Postby quazz » Sat Aug 21, 2010 6:42 pm

Here is the Mat Hoffman Data.prk:

http://www.megaupload.com/?d=WUBEJVSU
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Re: MHPB PKR files

Postby quazz » Sun Aug 22, 2010 4:17 am

PKR files are packed extremely well, but I looked into the PS1 Version of Mat Hoffman's "BMXCD.WAD" and found a couple interesting things. There is no working wad extractor for this game, one existed long ago but there is no download for it anywhere at this moment. I found with a hex editor on this wad.

Levels:
the Treatment Plant.Burnside.Downtown.the School.the Warehouse.Competition Level 3.CFB Competition 2.Bluetorch Competition 1.La Habra.the Movie Set.the Park in New York City.the Construction Yard.the London Underground.chal_1.bmp.load_b01.bmp.Factory.Lights Smashed.Hoffman Bike.Bkfact_T.facility

Warehouse and Burnside from THPS1 are in the game (you can unlock them via cheats or completing career or scoring high combos) but "School and The Movie Set" look like some random stuff.
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Re: MHPB PKR files

Postby quazz » Sun Aug 22, 2010 7:39 am

Thanks for the information, is the anything further that you think you'll do?
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Re: MHPB PKR files

Postby quazz » Tue Aug 24, 2010 5:07 am

Maybe I'm too noobish to understand it really, but I am appriciative of your work. :)
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Re: MHPB PKR files

Postby quazz » Tue Aug 24, 2010 6:58 pm

Seems great! I understand everything to a basic level. I'm just surprised someone would actually put in the time to make a tool for such obscure games, particularly Mat Hoffman. It is also really nice that you included THPS2 support. :clap:

When you do get it to work, it will be nice to look around and see how this game functions. I'm assuming there will be a lot of THPS1/2 leftovers. On various cheat websites there is a cheat code for School for THPS1, but when it is entered on the pause screen, nothing is unlocked. I'm sure there will be some interesting stuff in here.

I'm assuming you have the game at this point? There is network play for two players!

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