I did a bit of modding, coding, and some other stuff, this could be possible
I have an idea for making a THPS4 Levelmod that would have every level from THPS1/2/3, Yes, it's possible, obviously i just need to make tools for converting the files, and some doc for the model formats of THPS1/2, There will be more levels once 1.0 is finished, What do you say?, This post will be updated when i make progress
The most advanced task in THPS4 Modding
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Re: The most advanced task in THPS4 Modding
i think you just need to import gta 4 map in thps4.
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Re: The most advanced task in THPS4 Modding
Demo wrote:i think you just need to import gta 4 map in thps4.
That's nearly impossible , I can try to do some testing for level porting though, maybe a blender script for exporting to THPS4 SCN and COL, and a TEX builder will work, i can only port THUG2 and earlier maps to THPS4, when
Demo wrote:your every second post is like "it would be cool if someone would write a tool for me, then I'll make a mod"
I said that because i knew the formats were explored back then so i thought there was a tool for converting the levels, but i could try to write THPS3 to THPS4 converters and try that out, not trying to fight or anything, just saying
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Re: The most advanced task in THPS4 Modding
sorry, but you remind me this guy, no offense
http://forum.xentax.com/viewtopic.php?f=10&t=6494
threads like this should be created when you have to show something already. like morten did when he published a single screenshot of sc2 in thug2 without description. such stuff is way more informative.
http://forum.xentax.com/viewtopic.php?f=10&t=6494
threads like this should be created when you have to show something already. like morten did when he published a single screenshot of sc2 in thug2 without description. such stuff is way more informative.
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Re: The most advanced task in THPS4 Modding
Demo wrote:threads like this should be created when you have to show something already. like morten did when he published a single screenshot of sc2 in thug2 without description.
I had the idea of posting a screenshot of one of my LevelMod levels when it was nearly finished, The issue is I'm bad at coding in blender, but I'm better at C++ so a blender script isn't gonna happen, maybe i'll make some tools to start, the issue is the node array objects may not match up names so it might not work properly
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Re: The most advanced task in THPS4 Modding
have you ever heard that you have to ask permission to use another mod's files and/or title?
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Re: The most advanced task in THPS4 Modding
Demo wrote:have you ever heard that you have to ask permission to use another mod's files and/or title?
Yes, I have, but I'm not using your mod, or morten's mod, When i said
Zure a.k.a. Me wrote:I had the idea of posting a screenshot of one of my LevelMod levels when it was nearly finished
I meant i was going to upload a screenshot of one of my converted levels (THPS1 Warehouse) on this topic once the level was finished
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Re: The most advanced task in THPS4 Modding
ZurePitchmen83 wrote:Yes, I have
sure, good luck with your "most advanded task in thPS4 modding"
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Re: The most advanced task in THPS4 Modding
I am officially bumping this because now I've decided to resume mod development, This time I'm focusing on converting THUG1-2 Classic Mode Levels first before converting levels from earlier games, Here's Its current progress:
This is the THPS1 Downhill Jam level in THPS4, It's 50% complete, The only thing that needs fixed before I can release it is to fully convert the collision so It's actually skate-able, I also plan on filling in the gaps for the missing textures and fixing the texture alpha glitches after the collision conversion.
This is the THPS1 Downhill Jam level in THPS4, It's 50% complete, The only thing that needs fixed before I can release it is to fully convert the collision so It's actually skate-able, I also plan on filling in the gaps for the missing textures and fixing the texture alpha glitches after the collision conversion.
Last edited by ZurePitchmen83 on Sat Jul 12, 2014 7:41 am, edited 1 time in total.
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Re: The most advanced task in THPS4 Modding
You need to manually update to col file to be understood by TH4, or you need to write a program to do it for you. Yoshi's COL converter was unfinished.
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Re: The most advanced task in THPS4 Modding
what did you converted until now
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Re: The most advanced task in THPS4 Modding
It's almost here...
Click here for the teaser video
Click the thumbnail below for full-sized screenshot
Click here for the teaser video
Click the thumbnail below for full-sized screenshot
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