Adding Ammo Menu help [EDIT]
Posted: Thu Oct 14, 2010 2:57 am
hi all, I'm trying to make a simple mod, for no reason at all, mainly just to pass the time.
I've so far got a "DEBUG MENU" and a "CUSTOM RESTART" menu in my "Anteara Menu" in the online play pause screen.
I've added an ammo menu, and set tomatoes, cans, apples, etc, but I can't find out what I need to do to make it work.
I'll post my code with some screenshots.
That is the Anteara Menu code, with the ammo menu, custom restards, debug menu, and wallshuffle option. It all works well.
I was then experimenting with the ammo menu, to see what would happen. But i can't get it to work!
Here is a screenshot of what it currently looks like, That's how I would like my ammo menu set out.
So, on
What would I put after?
Thanks!
In summary, as this may be hard to understand, How do I make the ammo menu work? What do i Put after " :i $add_roundbar_menu_item$:s{$text$ = %s(8,"TOMATOES")"
I've so far got a "DEBUG MENU" and a "CUSTOM RESTART" menu in my "Anteara Menu" in the online play pause screen.
I've added an ammo menu, and set tomatoes, cans, apples, etc, but I can't find out what I need to do to make it work.
I'll post my code with some screenshots.
Code: Select all
:i function $create_anteara_menu$
:i call $make_new_roundbar_menu$ arguments
$title$ = %s(12,"Anteara Menu")$pad_back_script$ = $generic_menu_pad_back$$pad_back_params$ = :s{$callback$ = $create_pause_menu$:s}
:i $add_roundbar_menu_item$:s{$text$ = %s(11,"WALLSHUFFLE")$extra_text$ = %GLOBAL%call $hud_text$ arguments
$id$ = $menu_kevin_ws$$pad_choose_script$ = $wallshuffleon$
:i :s}
:i $add_roundbar_menu_item$:s{$text$ = %s(10,"DEBUG MENU")$pad_choose_script$ = $create_debug_options_menu$
:i :s}
:i $add_roundbar_menu_item$:s{$text$ = %s(15,"CUSTOM RESTARTS")$pad_choose_script$ = $create_customrestart_menu$
:i :s}
:i $add_roundbar_menu_item$:s{$text$ = %s(15,"AMMO MENU")$pad_choose_script$ = $create_myammo_menu$
:i :s}
:i $roundbar_menu_finish$
:i endfunction
That is the Anteara Menu code, with the ammo menu, custom restards, debug menu, and wallshuffle option. It all works well.
I was then experimenting with the ammo menu, to see what would happen. But i can't get it to work!
Code: Select all
i function $create_myammo_menu$
:i call $make_new_roundbar_menu$ arguments
$title$ = %s(9,"Ammo Menu")$pad_back_script$ = $generic_menu_pad_back$$pad_back_params$ = :s{$callback$ = $create_anteara_menu$:s}
:i $add_roundbar_menu_item$:s{$text$ = %s(8,"TOMATOES")$pad_choose_script$ = $pickup_tomato$
:i :s}
:i $add_roundbar_menu_item$:s{$text$ = %s(9,"PAINTCANS")$pad_choose_script$ = $pickup_spraycan$
:i :s}
:i $add_roundbar_menu_item$:s{$text$ = %s(6,"APPLES")$ammo_texture$ = $pickup_apple$
:i :s}
:i $add_roundbar_menu_item$:s{$text$ = %s(5,"BEADS")$pad_choose_script$ = $pickup_beads$
:i :s}
:i $add_roundbar_menu_item$:s{$text$ = %s(13,"COMBO LETTERS")$pad_choose_script$ = $pickup_apple$
:i :s}
:i $add_roundbar_menu_item$:s{$text$ = %s(9,"SMOKEBOMB")$pad_choose_script$ = $pickup_cocktail$
:i :s}
:i $roundbar_menu_finish$
:i endfunction
Here is a screenshot of what it currently looks like, That's how I would like my ammo menu set out.
So, on
Code: Select all
:i $add_roundbar_menu_item$:s{$text$ = %s(8,"TOMATOES")$pad_choose_script$ = $pickup_tomato$
What would I put after
Code: Select all
:i $add_roundbar_menu_item$:s{$text$ = %s(8,"TOMATOES"
Thanks!
In summary, as this may be hard to understand, How do I make the ammo menu work? What do i Put after " :i $add_roundbar_menu_item$:s{$text$ = %s(8,"TOMATOES")"