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EXE Confusion

Posted: Thu Dec 17, 2009 12:08 pm
by itzme
Ok, I get the modding part. Decompile, edit, compile. Isnt hard.
But, how to MOD without affecting the original THUG2 exe file, I want to make my own EXE like TheMod, CHC MOD and all those others.

Could someone help me out?

Re: EXE Confusion

Posted: Thu Dec 17, 2009 5:13 pm
by itzme
Thanks for clearing that up, do you know how to do it?

Re: EXE Confusion

Posted: Sun Dec 20, 2009 3:42 pm
by itzme
I apologize for not being clear with my explanation, what I meant was:

I'm making a mod, but when I have edited the gamefiles, how do I modify the exe so that it will run my files, and not those from TheMod or CHC Mod?

Re: EXE Confusion

Posted: Sun Dec 20, 2009 4:15 pm
by itzme
Sorry for the doublepost.

I know how to do the stuff like that, I figured it out.
But, I have one more question.

How do you compile a decompiled prx folder?
For example, I decompile the tw_scripts.prx file and the output map is called Scripts.
How to compile the Scripts folder to an prx file?

Re: EXE Confusion

Posted: Sun Dec 20, 2009 7:58 pm
by itzme
Wierd, the decompiling worked fine for me.
Anyways, thanks a lot for your help, you've been very very helpful.

Re: EXE Confusion

Posted: Thu Dec 24, 2009 6:52 pm
by itzme
I stopped stealing features, I just looked at how they were made and learned from it.