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(THP8)(PS2/XBOX) Unlock Marseilles, Atlanta, and TestLevel

Posted: Tue Oct 23, 2012 12:11 am
by ZurePitchmen83
This is a better way to unlock those 3 Levels using QueenBee, Much more easier and efficient than the old HackTHPS Tutorial telling you how to do this

NOTE: There are other secret levels, but these are the only ones that work without any Z_name.pak editing, these will only work in free-skate/2-player modes
NOTE FOR XBOX USERS: For retreiving the data, you need to FTP the data needed for this tutorial to your PC (Which is every QB.PAK/PAB and DBG.PAK which are in PAK folder of the game), i believe this tutorial will work

NEEDED:
- Queenbee 1.9
- A modded XBOX or PS2 Console (Or PCSX2 if you don't want to mod your console)

FOR PS2 USERS:
- WadEdit v4 or Hedwadedit if you're doing this for PS2
- UMDgen if you're doing this for PS2

Step 1:Open up QB.PAK with QueenBee
Step 2:Open up gamemenu_levelselect.qb in the pak, you will find such levels laid out like
FOR EXAMPLE WITH REGULAR LEVELS:

Code: Select all

text = SUBRUBS
level = load_z_houses
poster = levelposter_suburbs
length = 130
rot = -1
required_goal_total = 0


FOR THE LEVELS WE WANT UNLOCKED:

Code: Select all

text = MARSEILLES
level = load_Z_MS
poster = levelposter_rio
length = 160
rot = -4
DEVKIT_ONLY


Step 3:for these to be unlocked, we want to remove "DEVKIT_ONLY" from the 3 levels in the menu
Step 4:Search for QBkey "collectors_edition_only", you get 2 results, delete both of them
Step 5:Inject the modded PAK to the HED/WAD then put it in your backup disc if you use PS2, if you're doing this for XBOX, then FTP the modded paks to your XBOX
Step 6:Start it up, select it, if it works, then you're done :clap:

Re: (THP8)(PS2/XBOX) Unlock Marseilles, Atlanta, and TestLev

Posted: Tue Oct 23, 2012 1:03 am
by WhoElseButMe
its not DEVKIT_ONLY for collectors edition levels it's collectors_edition_only
And while you're at it why don't you tell them how to unlock collectors edition completely
Inside scripts\game\levels.qb
inside SkaterCareerParams -> level_table look for both instances of collectors_edition_only, delete the StructItemQbKey

Inside scripts\game\menu\gamemenu_levelselect.qb there are 4 instances of collectors_edition_only, delete the StructItemQbKey

Also,
update classic_total_goals_standard to 80, which is the classic_total_goals_collector value
update classic_game_complete_goals_standard to 55, which is the classic_game_complete_goals_collector value
And you should also change every stat inside default_classic_stats from 7 to 6, which is the default_classic_stats_collectors

And since you're making a collectors edition might as well head over to z_mainmenu.pak and unlock the concept art viewer and the making of video too.

Re: (THP8)(PS2/XBOX) Unlock Marseilles, Atlanta, and TestLev

Posted: Tue Oct 23, 2012 8:48 am
by ZurePitchmen83
It's DEVKIT_ONLY for THP8 in the Level Select script, but good idea gone, i'll edit the first post to continue this tutorial completly, unfortunately my XBOX isn't modded so i can't test it :sad: (The PAKs used were from the PS2 Version due to this), i'm sure the others could test this for me to see if it worked

Re: (THP8)(PS2/XBOX) Unlock Marseilles, Atlanta, and TestLev

Posted: Tue Oct 23, 2012 11:55 am
by WhoElseButMe
That's my fault I read the title wrong.
Anyways since this is THP8 you can add all THAW levels to the game I believe quazz did this for xbox psp some time ago.
We need a strikethrough option on the boards it was brought to my attention that this was done for psp and not xbox. forget I said anything.