About to drop.
Nope we just ride on.
Cam zooms in. As you know this always happens when there's an object immediately behind you like a wall / fence. Cam zooms out again afterwards.
I thought the cause might be in the physics.qb, either...
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:u(02:00000108)$Ground_stick_angle$ = %i(30,0000001e) = grip
... or:
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:u(02:000000e7)$Physics_Ground_Snap_Down$ = %f(8.200000) = ground snap [i]up[/i] kind of teleports you up, so you can ride smoothly over small curbs etc. Ground snap down would be the reverse.
But no luck, even with setting the values to 0.
Some more information: I've only encountered this bug in CaPs and only when dropping from these simple elevated blocks (height doesn't seem to matter). Could this be an object related problem? It's weird since it's so inconsistent, sometimes the drop happens but mostly it doesn't. Help is appreciated!