23 Mod - RELEASE !

Discuss modding in thaw. If you want to make something by yourself you can ask how to in here. Also, you can post any thaw related mod in here.
Itami
Posts: 26
Joined: Mon Apr 05, 2010 4:51 pm
Location: Houston, TX nig(:
Contact:

Re: 23 Mod - RELEASE !

Postby Itami » Sat Apr 10, 2010 3:16 pm

That update looks bad ass.
Image
Image
Image
Image
Image
Image
Active
Posts: 506
Joined: Wed Jul 08, 2009 10:07 am
Location: Germany
Contact:

Re: 23 Mod - RELEASE !

Postby Active » Sat Apr 10, 2010 3:25 pm

uhmm nope !?
if you could do such a mod then you could say it looks bad but you can't
btw skejt will be nail the trick in the update too?
skejt23
Posts: 21
Joined: Sat Feb 20, 2010 11:10 pm
Contact:

Re: 23 Mod - RELEASE !

Postby skejt23 » Sat Apr 10, 2010 3:33 pm

A.K. wrote:uhmm nope !?
btw skejt will be nail the trick in the update too?



Yes.
Active
Posts: 506
Joined: Wed Jul 08, 2009 10:07 am
Location: Germany
Contact:

Re: 23 Mod - RELEASE !

Postby Active » Sat Apr 10, 2010 5:42 pm

okay :)
Eraser
Site Admin
Posts: 897
Joined: Tue Apr 21, 2009 4:42 pm
Location: Lithuania
Contact:

Re: 23 Mod - RELEASE !

Postby Eraser » Sat Apr 10, 2010 5:51 pm

A.K. wrote:uhmm nope !?
if you could do such a mod then you could say it looks bad but you can't
btw skejt will be nail the trick in the update too?


Badass - Ultra-cool motherfucker.


That what it means
THAWCrew
Posts: 70
Joined: Fri Jan 01, 2010 1:26 pm
Contact:

Re: 23 Mod - RELEASE !

Postby THAWCrew » Sat Apr 10, 2010 9:00 pm

Eraser wrote:
A.K. wrote:uhmm nope !?
if you could do such a mod then you could say it looks bad but you can't
btw skejt will be nail the trick in the update too?


Badass - Ultra-cool motherfucker.


That what it means


thanks for explaining Eraser :) :D
Image
Image
Image
Itami
Posts: 26
Joined: Mon Apr 05, 2010 4:51 pm
Location: Houston, TX nig(:
Contact:

Re: 23 Mod - RELEASE !

Postby Itami » Sat Apr 10, 2010 10:53 pm

A.K. wrote:uhmm nope !?
if you could do such a mod then you could say it looks bad but you can't
btw skejt will be nail the trick in the update too?

"bad ass" is a compliment.
Image
Image
Image
Image
Image
Image
Active
Posts: 506
Joined: Wed Jul 08, 2009 10:07 am
Location: Germany
Contact:

Re: 23 Mod - RELEASE !

Postby Active » Sun Apr 11, 2010 5:40 pm

sry xD
Itami
Posts: 26
Joined: Mon Apr 05, 2010 4:51 pm
Location: Houston, TX nig(:
Contact:

Re: 23 Mod - RELEASE !

Postby Itami » Sun Apr 11, 2010 6:58 pm

A.K. wrote:sry xD

It's all good.
Image
Image
Image
Image
Image
Image
skejt23
Posts: 21
Joined: Sat Feb 20, 2010 11:10 pm
Contact:

Re: 23 Mod - RELEASE !

Postby skejt23 » Wed Apr 14, 2010 8:15 pm

I'm adding new stuff and update 3 will be probably the last update, so it gonna take some time before i release it.
haba
Posts: 53
Joined: Thu Feb 04, 2010 8:15 pm
Location: NL
Contact:

Re: 23 Mod - RELEASE !

Postby haba » Wed Apr 21, 2010 9:14 pm

maybe its fun to put in the spawn menu park editor stuff like ramps idk how to do it but it is fun :D
qRux
Posts: 4
Joined: Mon Sep 14, 2009 8:58 pm
Contact:

Re: 23 Mod - RELEASE !

Postby qRux » Sun Apr 25, 2010 9:15 am

Skejt23, could you add Network playing in the next version please?
That'll be awesome!

btw, thanks for finally releasing it! :nod:
Active
Posts: 506
Joined: Wed Jul 08, 2009 10:07 am
Location: Germany
Contact:

Re: 23 Mod - RELEASE !

Postby Active » Sun Apr 25, 2010 10:52 am

qRux wrote:Skejt23, could you add Network playing in the next version please?
That'll be awesome!


agreed :nod:
emil.jaszczuk
Posts: 1
Joined: Tue Jul 27, 2010 12:27 pm
Contact:

Re: 23 Mod - RELEASE !

Postby emil.jaszczuk » Tue Jul 27, 2010 12:52 pm

skejt23, you make mods with queen bee? c++? or what? :D
csPfeife
Posts: 30
Joined: Fri Feb 19, 2010 10:25 pm
Contact:

Re: 23 Mod - RELEASE !

Postby csPfeife » Mon Sep 06, 2010 9:18 pm

with both ....

and some more :o ce c++ queen bee
you must be create a trainer and that dont work with queen bee^^

Return to “THAW modding”

Who is online

Users browsing this forum: No registered users and 5 guests