23 Mod - RELEASE !

Discuss modding in thaw. If you want to make something by yourself you can ask how to in here. Also, you can post any thaw related mod in here.
THAWCrew
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Re: 23 Mod - RELEASE !

Postby THAWCrew » Sat Apr 10, 2010 9:00 pm

Eraser wrote:
A.K. wrote:uhmm nope !?
if you could do such a mod then you could say it looks bad but you can't
btw skejt will be nail the trick in the update too?


Badass - Ultra-cool motherfucker.


That what it means


thanks for explaining Eraser :) :D
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Itami
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Re: 23 Mod - RELEASE !

Postby Itami » Sat Apr 10, 2010 10:53 pm

A.K. wrote:uhmm nope !?
if you could do such a mod then you could say it looks bad but you can't
btw skejt will be nail the trick in the update too?

"bad ass" is a compliment.
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Active
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Re: 23 Mod - RELEASE !

Postby Active » Sun Apr 11, 2010 5:40 pm

sry xD
Itami
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Re: 23 Mod - RELEASE !

Postby Itami » Sun Apr 11, 2010 6:58 pm

A.K. wrote:sry xD

It's all good.
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skejt23
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Re: 23 Mod - RELEASE !

Postby skejt23 » Wed Apr 14, 2010 8:15 pm

I'm adding new stuff and update 3 will be probably the last update, so it gonna take some time before i release it.
haba
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Re: 23 Mod - RELEASE !

Postby haba » Wed Apr 21, 2010 9:14 pm

maybe its fun to put in the spawn menu park editor stuff like ramps idk how to do it but it is fun :D
WhoElseButMe
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Re: 23 Mod - RELEASE !

Postby WhoElseButMe » Wed Apr 21, 2010 9:30 pm

haba wrote:maybe its fun to put in the spawn menu park editor stuff like ramps idk how to do it but it is fun :D

i've tried adding game objects (normal level ramps and kickers) into created parks and the parks crash.
not saying its impossible just not an easy task to accomplish.
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WhoElseButMe on Nov 26, 2009 wrote:It's that lack of respect amongst their peers and ignorance towards modding etiquette that keeps us who know this stuff well, from spreading it like wild fire. We do still enjoy playing the game and if you need to cheat to play a game PLAY SOMETHING ELSE YOU DON'T SUCK AT.
qRux
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Re: 23 Mod - RELEASE !

Postby qRux » Sun Apr 25, 2010 9:15 am

Skejt23, could you add Network playing in the next version please?
That'll be awesome!

btw, thanks for finally releasing it! :nod:
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Re: 23 Mod - RELEASE !

Postby Active » Sun Apr 25, 2010 10:52 am

qRux wrote:Skejt23, could you add Network playing in the next version please?
That'll be awesome!


agreed :nod:
emil.jaszczuk
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Re: 23 Mod - RELEASE !

Postby emil.jaszczuk » Tue Jul 27, 2010 12:52 pm

skejt23, you make mods with queen bee? c++? or what? :D
csPfeife
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Re: 23 Mod - RELEASE !

Postby csPfeife » Mon Sep 06, 2010 9:18 pm

with both ....

and some more :o ce c++ queen bee
you must be create a trainer and that dont work with queen bee^^
iskamaneney
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Re: 23 Mod - RELEASE !

Postby iskamaneney » Fri Sep 17, 2010 12:49 pm

i can't understand some words. . .
:help :help :help :help :help
csPfeife
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Re: 23 Mod - RELEASE !

Postby csPfeife » Sun Oct 03, 2010 2:52 am

Skejt23. Don't work anymore on this Mod . END
KYA >DJ<
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Re: 23 Mod - RELEASE !

Postby KYA >DJ< » Sun Oct 10, 2010 5:57 pm

Hi Ho!
$kejt23,
I just have two questions for you.

1. Operator
- When I am host and I want to let anyone become Operator of my server, how can I do this? :wat:

2. Spawn Manager
- I have got the lastest released Version of the 23 Mod. But I cant find the Spawn Manager. I thought you released it, already.? :wat:

Thank you for answers,
KYA >DJ<
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skejt23
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Re: 23 Mod - RELEASE !

Postby skejt23 » Sun Dec 26, 2010 8:31 pm

New version 1.03.
http://thps-mods.com/download/click.php?id=76

YOU HAVE TO LAUNCH IT BY "Launch 23 mod.exe". .NET framework is needed
What's new?
well, almost everything new is shown here: http://www.youtube.com/watch?v=fUoQInT_z9Q

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